Update June/July 2023 - V10 Races
1. Cinematic Intros: Cinematic intros have been fixed for all races.
2. Starter Outfits: Some starter outfits have changed for certain race/class combos.
3. Custom Race Sounds: Custom Race Sounds have been fixed or added.
4. Human Hair Variety: Humans now have access to more hair colors and hair types, some exclusively at the barber.
5. Vulpera Starting Zone: Vulpera now start off in the Tauren starting area.
6. Illidari's Vengeance: Illidari's Vengeance handler has been fixed and should now work as intended.
7. Skill Fixes: A few skills have been fixed or worked around.
8. Void Elves' Starting Location: Void Elves now start out in Stormwind.
9. High Elves: High Elves are now a playable race and have taken the Nightborne slot. They have unique racial abilities and start in Stormwind.
10. High Elf Quests: High and Void Elf starter quests have been added to Stormwind, along with other side quests.
11. High Elf Variations: Eye variations and slightly darker blue eye sets are being worked on for High Elves.
· Rogue: Rogues have a new ability called Grappling Hook, allowing them to launch a grappling hook to a target location, pulling them towards it (not usable in BGs or Dungeons).
· Death Knight: Death Knights have a new passive ability called Grim Advance, providing a movement speed increase over time (does not stack with similar effects, breaks on damage).
· Paladin: Avenging Wrath and Holy Leap spell sounds have been fixed.
· Shaman: Shamanistic Determination visual has been fixed.
· Druid: Moonfire can now be used in any form.
· Priest: Spell damage multipliers for Smite have significantly increased.
- Stormwind has seen significant improvements, with added mount trainers and jewelcrafting trainers near Olivia's Pond.
- Stormwind Trade chat and Guild Recruitment chat have been fixed.
- Low-level quests and a new cooking recipe have been added to Stormwind.
- Additional Challenge Modes have been added, including Slow and Steady Mode, Fragile Warrior Mode, Ironman Mode, Randomly Attacked Mode, and Pacifist Mode.
- Each mode comes with unique rewards, such as titles, mounts, wings, permanent stat bonuses, and new abilities. Level 60 rewards are available.
- Dinklestone can now be reclaimed from Dinkledork once Challenge Modes are dropped.
Dungeons and Raids
- Various fixes and adjustments have been made to dungeon and raid encounters, including fixing Bone Constructs during the Nefarian encounter and spawning fire in Deadmines when shooting the cannon.
- Account-wide mounts have been turned off for challenge modes.
- Increased experience for Inconspicuous Chests and low-level object looting.
- More Inconspicuous Chests continue to be added to the game.
- Lua scripts have been removed and reworked for better system resource efficiency.
- Eastern Kingdom's minimaps have been updated.
- City portals have been removed from major cities, except Dalaran and Shatt.
- Character create backgrounds have been fixed.
- Server stability has improved.
- Material Goods Vendor
A material goods vendor has been added to allow players to buy and sell items using a dynamic pricing system, inflation, and price fluctuations.
Character and Races
- New High Elf hair colors and eye colors have been added.
- Character screen backgrounds have been fixed.
- New skin options for various races.
- Various adjustments to racial traits and abilities.
· A new launcher has been implemented for downloading the game.
· New Frostwyrm Drake and Blackwing Drake mounts have been added.
· Rank 14 PvP weapons are now only available at AQ40 Progression and have had their honor requirements increased.
· Various fixes and improvements to Scourge Events, including soundfiles, quest items, and NPC behavior.
· Reforging now includes all stats, with primary stats being reforgable on rare quality items or higher.
These changes and additions are part of Patch 10.0, offering a wide range of improvements, new content, and balance adjustments to enhance the gaming experience in this version of the game.