Tanados Custom Realm
Tanados Custom Realm
Tanados Alpha is online Playable alpha status. Connection details remain behind account login.
Roadmap

Development Timeline

Follow the playable alpha roadmap, current Vanilla+ focus, and future Tanados-era TBC and WotLK plans.

Alpha Roadmap

Tanados Development Timeline

Tanados is in playable alpha. Players can join now while Vanilla+ is being polished, with TBC and WotLK planned as custom Tanados-era evolutions instead of simple copied expansion unlocks.

Playable alpha: open for testers and active players, but still under construction before full release. Last roadmap note: 2026-03-09
Current Patch Focus Finish the core Vanilla+ alpha loop first: dungeon and raid polish, Murky, crafting, heroic Shadowfang Keep, and controlled reward progression.
Complete Active / Review Planned / Backlog
Playable Alpha

Current Patch Focus

Dungeons & Raids done

Third Pass On Vanilla Instances

PTR source includes Heroic SFK difficulty links, enabled SmartAI, recipe drops, and Vanilla review proof quests.

Murky done

Finish Murky As A Tanados System

PTR source includes the Murky upgrade progression, dungeon support schema, treasure lesson, and account-wide unlock flow.

Crafting done

Expand Crafting And Professions

PTR source includes profession recipe sources and Vanilla profession contract coverage for the core crafting pass.

active

Vanilla+

PTR source shows the Vanilla+ completion track is implemented with review markers; final tuning and tester validation continue.

8 complete 0 active / review 8 total

Phase 1 - Finish Core Vanilla+

Dungeons & Raids done
Third Pass On Vanilla Instances

PTR source includes Heroic SFK difficulty links, enabled SmartAI, recipe drops, and Vanilla review proof quests.

  • Heroic Shadowfang Keep implementation is present.
  • Dungeon, raid, and bot-compatibility audit proof exists.
  • Raid pacing still needs live tester validation before release.
Murky done
Finish Murky As A Tanados System

PTR source includes the Murky upgrade progression, dungeon support schema, treasure lesson, and account-wide unlock flow.

  • Murky dungeon support rows are upgraded.
  • Treasure Compass and Inconspicuous Chest training exist.
  • Review board proof connects Murky to Phase 1 completion.
Crafting done
Expand Crafting And Professions

PTR source includes profession recipe sources and Vanilla profession contract coverage for the core crafting pass.

  • Heroic SFK bosses have curated recipe sources.
  • Profession contracts cover multiple crafting paths.
  • Future expansions can still add deeper profession systems.

Phase 2 - Endgame Polish

Class Support done
Tier Set Identity Pass

PTR source includes a Tier 2.5 and Tier 3 support matrix with class/spec sigils and a final review seal.

  • Spec-support sigils exist for the major tier routes.
  • The final Tier Revision Matrix Seal is wired.
  • Balance numbers remain PTR-reviewable instead of blindly mutating original items.
Endgame done
Naxxramas And Legendary Updates

PTR source includes the Naxxramas extra boss, Dreamscarred rewards, and legendary bridge markers.

  • Echo of Encroaching Nightmares exists as a Naxx40 extra boss.
  • Dreamscarred Emblem and Waking Dream Fragment are wired.
  • Legendary progression is connected to review-board proof.

Phase 3 - World Expansion

World done
Gilneas And Emerald Dream

PTR source includes Gilneas continuity and objective-density passes plus Emerald Dream attunement, encounters, interactives, and rewards.

  • Gilneas quest, density, and continuity SQL exists.
  • Emerald Dream staged content and interactive audit proof exists.
  • World expansion has review-board completion markers.

Phase 4 - Long-Term Progression

Progression done
Power Creep Review

PTR source includes the Attunement module, reduction guardrails, Vanilla-only active whitelist, and progression review-board seal.

  • Attunement is implemented with configurable caps and PvP reductions.
  • Vanilla instance whitelists are active while TBC and WotLK whitelists are empty.
  • Future tuning remains a balance task, not missing source plumbing.

Phase 5 - Bridge To TBC

Story done
Ashbringer Questline Bridge

PTR source includes the Vanilla-to-TBC Ashbringer chain, bridge seal, and conservative narrative marker approach.

  • Quest chain 906101-906105 is present.
  • The bridge is earned through Dream, Naxxramas, and Scarlet story proof.
  • The design avoids premature TBC power handouts.
in progress

The Burning Crusade

TBC framework exists through Journey milestones and bridge work, but most custom content remains in implementation and review.

0 complete 6 active / review 6 total

Phase 1 - Core Playability

Core Systems review
TBC Playability Cleanup

Source shows generic Sated and Exhaustion cleanup support, but no clear custom EotS bot or Kalecgos compatibility pass yet.

  • Keep Eye of the Storm bot work under review.
  • Kalecgos bot compatibility still needs a dedicated source pass.
  • Arena item/rating cleanup needs a focused audit before being called complete.
Challenge Modes in progress
TBC Challenge Scaling Pass

Tanados Journey includes TBC baseline and mastery milestones, so the tracking framework exists while reward/scaling details need more work.

  • Karazhan, SSC/TK, ZA, BT/Hyjal, and Sunwell milestones exist.
  • Mastery tracking observes challenge auras.
  • Chest rewards, rank scaling, and badge delineation still need implementation review.

Phase 2 - Progression Systems

Progression in progress
Controlled TBC Progression

Stat booster, reroller, Journey, and bridge systems exist, but TBC-specific level 61+ guardrails still need source-backed completion.

  • Legendary transition planning has Vanilla bridge support.
  • Reroller and boosted-item systems exist.
  • New talent and socket rules still need a dedicated TBC pass.

Phase 3 - Content Expansion

World Story in progress
Ashbringer, Illidari, Eredar

Ashbringer bridge work and race plumbing exist, while full Illidari/Eredar starting introductions are not proven complete.

  • Vanilla-to-TBC bridge quests are implemented.
  • Eredar and custom race hooks exist in source/data.
  • Alternate TBC routes and starting experiences still need full content passes.
Outdoor Content in progress
Hidden Chests And World Bosses

Murky and treasure source supports Inconspicuous Chest training, but TBC world bosses and dragon reputation need more source-backed work.

  • Inconspicuous Chest and Treasure Compass hooks exist.
  • Exploration reward foundation is present.
  • TBC world bosses, Stormlord-style events, and dragon reputation remain open.

Phase 4 - Custom TBC Identity

Custom Systems in progress
Artificing And Legendary Paths

Profession, Journey, and legendary bridge foundations exist, but the full TBC Artificing and custom-instance identity pass is not complete yet.

  • Profession frameworks are available for expansion work.
  • Phase-based raid Journey milestones exist.
  • Shattrath Under Siege and full Artificing/Inscription overhaul remain future implementation.
planned

Wrath of the Lich King

Wrath milestone tracking exists, while custom zones, reward passes, and long-term systems remain future work.

0 complete 3 active / review 5 total

Phase 1 - Core Wrath Playability

Dungeons & Raids review
Wrath Raid And Dungeon Rebalance

Tanados Journey has Wrath milestone tracking, but source evidence for the full Wrath rebalance and reward pass is not complete.

  • Ulduar, Trial, ICC, and Ruby Sanctum milestones exist.
  • Challenge mastery tracking framework exists.
  • Encounter rebalance, new bosses, AH bot update, and level 80 rewards still need direct passes.

Phase 2 - Reward & Progression Systems

Rewards in progress
Wrath Reward Loops

Reroller, treasure, profession, and challenge foundations exist, but Wrath-specific reward loops still need final implementation.

  • Stat booster and reroller modules are present.
  • Treasure/Murky exploration hooks can be extended.
  • Wrath legendary, world boss, and Inscription integration remains open.

Phase 3 - World & Story Expansion

World planned
Deepholm, Stonecore, End Time

No complete custom Deepholm, Stonecore, or End Time implementation was found in the PTR source scan.

  • Deepholm remains planned.
  • Stonecore remains planned.
  • End Time remains planned.
  • Reputation, quests, and events need a dedicated Wrath content pass.

Phase 4 - Ongoing Wrath Live Development

Maintenance in progress
Long-Term Wrath Maintenance

Heritage Horizons, challenge tracking, custom race hooks, and Lua/C++ cleanup targets exist as ongoing systems.

  • Heritage Horizons UI source exists.
  • Journey milestones and challenge hooks are active foundations.
  • Race fixes and script cleanup remain ongoing engineering work.

Phase 5 - Future-Facing Experiments

Experimental backlog
Advanced Solo And Future Concepts

Farther-out work can guide asset planning without blocking core Wrath development.

  • Goblin and Vulpera starting zones.
  • Brawler Guild or Mage Tower style challenges.
  • Legion-inspired ideas.
  • Possible Pandaria zone usage.
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